Alex and Marcus hop on to chat about their trip to see Tomb Raider: The Legacy of Atlantis, and discuss our retrospective on Lara Croft's legacy in games.
This holiday season, we’ll be cozying up on the couch to game with our loved ones. These are our favorite family-based games, complete with recommended player counts and age ranges.
In the final installment of our month of Destiny updates, we chat with investment lead Tyson Green about how you'll upgrade items and abilities on your characters.
Now that EA is the only game in town,
we’re hoping it will step up it’s UFC performance. We talked with creative
director Brian Hayes to find out how the developer has been training for
its return to the octagon.
Now that EA is the only game in town,
we’re hoping it will step up it’s UFC performance. We talked with creative
director Brian Hayes to find out how the developer has been training for
its return to the octagon.
Bungie and Activision have joined forces to create Destiny, one of the most ambitious shooters ever made. Listen in as we ask reader questions about the game to two Destiny team members.
Black Flag takes Assasin's Creed in a new direction, and we talked to creative director Jean Guesdon about how the team approached the challenge and the changes made along the way.