We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
The new control scheme for the Switch 2 remake of The Legend of Zelda: Ocarina of Time helps make it feel new, but you can improve it even further if you own a Switch 2 Pro Controller.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
2K Australia Producer Joel Eschler and Gearbox Associate Producer James Lopez explain how exploring and fighting on Pandora's moon will change the way we play Borderlands.
2K Australia Producer Joel Eschler and Gearbox Associate Producer James Lopez explain how exploring and fighting on Pandora's moon will change the way we play Borderlands.
2K Australia Producer Joel Eschler and Gearbox Associate Producer James Lopez explain how exploring and fighting on Pandora's moon will change the way we play Borderlands.
Cuphead, from Studio MDHR, stood out during Microsoft's indie montage at E3 thanks to its impressive cartoon visuals and the developer revealed it isn't planned to be a one-off experience.
Mighty No. 9, from Mega Man creator Keiji Inafune, had a hugely
successful Kickstarter run, but it is looking to raise more money to
make the game even larger.