We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
The new control scheme for the Switch 2 remake of The Legend of Zelda: Ocarina of Time helps make it feel new, but you can improve it even further if you own a Switch 2 Pro Controller.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
For nearly three years, Blog Herding has been a regular staple for many Game Informer Online members. Today marks the 150th consecutive installment of this weekly feature, which showcases exceptional blogs submitted by the community.
Raptr recently hosted a developer Q&A with members of the Dragon Age: Inquisition team. BioWare answered dozens of questions, covering everything from romance, death, crafting, and more.
Raptr recently hosted a developer Q&A with members of the Dragon Age: Inquisition team. BioWare answered dozens of questions, covering everything from romance, death, crafting, and more.
Kirby: Triple Deluxe included some extra mini-games outside of its main campaign – a fighter and a rhythm game. Those games will be receiving their own standalone eShop releases in Japan.