Cairn is more than a remarkably gripping mountain-climbing game. It's also a deeply affecting narrative of anguish, loss, and the steep cost of obsession.
We spoke with the developers behind Judas, Onimusha: Way of the Sword, Clockwork Revolution, Control Resonant, and many more for exclusive insight into some of our most anticipated upcoming games.
Cairn is more than a remarkably gripping mountain-climbing game. It's also a deeply affecting narrative of anguish, loss, and the steep cost of obsession.
Taking cues from the likes of Hollow Knight and Ori, this punishing platforming and exploration game is well worth your time if you're up for a big challenge.
I'm surprised to see all the game of the year talk this early in the year, but it is a testament to the quality of games we've seen released before the summer. Overall, this is a great week of blogs, and there is something for everyone!
What makes Scanner Sombre so spooky and interesting? Javy Gwaltney and Surial Vazquez show off the first 15 minutes of the game and discuss its merits.
Developer Vicarious Visions has been sharing full playthrough videos
of assorted level from its upcoming Crash N. Sane Trilogy, and the
latest level to get the treatment is Crash 2's Sewer or Later.
Big Hollywood blockbuster are spectacular because millions of dollars are spent making them look good, but sometimes it's equally impressive to see something made cheaply.