We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
The new mode is designed to teach students about Ancient Egypt, but everyone can enjoy walking around the world of Assassin's Creed: Origins without everyone trying to kill you.
Nintendo’s latest plug-and-play device has the potential to transport you back to the glory days, but does the SNES Classic Edition deliver on its promise?