We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
CD Projekt Red today released a lengthy new look at Cyberpunk 2077 that dives into the gameplay systems, RPG depth, and, well, the only thing people really want to see: more of Keanu Reeves' Johnny Silverhand.
Watch or listen to us ask studio narrative director Taylor Kurosaki and multiplayer design director Joe Cecot dozens of burning questions from the community.
Strong systems and a satisfying gameplay loop give Remnant: From The Ashes a powerful foundation, even if the experience is mired by repetitive and uninteresting bosses.
Studio narrative director Taylor Kurosaki and multiplayer design director Joe Cecot will be joining us to answer as many community questions as we can cram into one podcast interview!