Alex and Marcus hop on to chat about their trip to see Tomb Raider: The Legacy of Atlantis, and discuss our retrospective on Lara Croft's legacy in games.
The new control scheme for the Switch 2 remake of The Legend of Zelda: Ocarina of Time helps make it feel new, but you can improve it even further if you own a Switch 2 Pro Controller.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
People Can Fly’s latest title is an ambitious loot-driven shooter and RPG hybrid. We visited their Warsaw studio to learn more about the project and the people who are developing it.
Inspired by classic grid-based strategy affairs, this tie-in game to the recent show fails to capture the whimsical tone and narrative flair of its source material.
The Ubisoft and Apple TV+ show focuses on game development and enlists some top-tier talent in Alway Sunny’s Rob McElhenney, Megan Ganz, and David Hornsby. We sat down with the trio.