Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
Join us as we sit down with Evan Narcisse and Ben Arfmann from Insomniac Games to discuss how Miles' life is changed by the city and people around him in the upcoming sequel.
The video goes into some new next-gen features while also reiterating on Series X/S priorities: faster load times, higher framerates, and richer, evolving gameworlds