We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
This coming-of-age story from the developer behind The Artful Escape is stylish and nostalgic, earnest and whimsical, and probably my favorite game I played at Summer Game Fest this year.
After checking out a build of this stylish action game during Summer Game Fest, we spoke with the lead designers at Platinum Games and Team Ninja to learn how this collaboration came to be.
A lot of thoughtful work went into Welcome Tour to make me understand and acknowledge its $10 price tag, but it’s just not a tour I would recommend taking.
We played several matches of Invincible VS, the new fighting game based on the popular superhero streaming show and comic, and spoke with the dev team to learn more.
I like when Nintendo tries something new in an attempt to give me something I didn’t know I wanted. It didn’t do that with Switch 2, but I am happy with that.