We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
Backed up by a fun campaign, thrilling multiplayer, and loads of new modes and content, Modern Warfare 4 serves as a solid sendoff for the rebooted subseries.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
The Game Informer crew shares their Super Mario Galaxy Movie review and spoiler reactions. Let's answer the question: Is the new Mario movie worth watching?
In this video feature, developers from Quarter Up discuss how their previous experience making 2013's Killer Instinct led to them making Invincible's first fighting game.
We spoke to indie devs, voice actors, one film director, and developers from Capcom, Ubisoft, Sega, and plenty more about why Zelda is an important touchstone for them.
Subscribe today to read 14 pages about Digital Extremes' highly anticipated Princess Mononoke-inspired MMO, Soulframe, and receive a code to hop into its alpha.