We went hands-on with Dragon Quest VII Reimagined in Square Enix’s Tokyo offices to learn about this inviting makeover, its design ethos, and why now is the time to remake this classic (again).
After mostly hiding in the shadows in recent years, ninjas stepped into a starring role in 2025 with five huge, critically acclaimed releases. We asked those responsible for creating them why ninjas are having such a big year.
Little about Possessors' formula will surprise Metroidvania enthusiasts, but Heart Machine has nonetheless notched another entertaining single-player action game under its belt.
This week we discuss our Ninja Gaiden 4 cover story, writer and comedian Mike Drucker joins to talk Kid Icarus: Uprising (which he helped localize), Metal Gear 3DS, and a whole lot more.
We asked narrative director Ian Thomas, creative director Alex Skidmore, and White Wolf Brand Marketing Manager Jason Carl a seemingly-unending barrage of questions.
Shinobi: Art of Vengeance should serve as a blueprint for delivering a retro-facing experience of an absentee franchise while still leveraging modern technology and game design conventions.
Join Alex, Kyle, Charles, and Eric as they discuss Metal Gear Solid Delta: Snake Eater, the Battlefield 6 beta, Sword of the Sea, and more this week on the GI Show.