We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
Backed up by a fun campaign, thrilling multiplayer, and loads of new modes and content, Modern Warfare 4 serves as a solid sendoff for the rebooted subseries.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
In this video podcast, Bungie's Chris Barrett and Scott Taylor answer burning questions from the community and reveal new information on Destiny: Rise of Iron.
Though Nintendo has yet to make any formal announcement regarding the capabilities of its upcoming system, recent rumors (if true) are giving us a clearer idea what to expect.
The creators of Dynasty Warriors take on the Attack on Titan
franchise, and it strangely has more in common with a Spider-Man video
game than the battlefield beat-em-ups for which the the studio is known.
From the Mass Effect series to the best Need For Speed game to some of the company's more obscure gems, we look back at the older titles EA should bring forward.
In its best moments, Obduction recaptures the wonder and nostalgic thrill of Myst and Riven. In its worst, it reminds us why adventure gaming was effectively dead for a decade.