We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
Aaru’s Awakening is awash with vibrant visuals
that lend it an art-house vibe, but the unconventional platforming
mechanics need a little more time on the drawing board.
Inspired by roguelikes and six-degree-of-freedom shooters like
Descent, indie studio Sublevel Zero has just announced a
procedurally generated shooter called Sublevel Zero.