We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
The latest dev diary focuses on how Trip Wire Interactive is applying what they've learned from their realistic World War II shooters to the arcade action of Killing Floor.
The latest dev diary focuses on how Trip Wire Interactive is applying what they've learned from their realistic World War II shooters to the arcade action of Killing Floor.
The next update for for the PlayStation 4, version 2.50 (titled
Yukimura) adds a couple of worthwhile features to the console – like the
ability to quickly boot up your game.