We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
Former Call of Duty lead designer Todd Alderman has returned to Infinity Ward in a different role, while executive producer Mark Rubin has left the industry.
We talked to a couple of the developers at the studio about what we can expect from this year's title and its superstar golfer, and don't miss a trailer of Rory teeing off for the first time in the game.
We talked to a couple of the developers at the studio about what we can expect from this year's title and its superstar golfer, and don't miss a trailer of Rory teeing off for the first time in the game.
The long-awaited port of the Japanese PSP title includes a number of fresh ideas for the franchise, but lackluster combat and confusing storytelling pull it down.