We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
We spoke with Oculus VP of content Jason Rubin about whether or not Rift S and Quest represent the next-generation of Oculus and why external sensors are a thing of the past! Until you need to track someone's feet.
Rumors of a revision to Nintendo’s popular Switch hardware have swirled for months now. Here are 11 things we’d love to see on a new and improved Switch.