Little about Possessors' formula will surprise Metroidvania enthusiasts, but Heart Machine has nonetheless notched another entertaining single-player action game under its belt.
We went hands-on with Dragon Quest VII Reimagined in Square Enix’s Tokyo offices to learn about this inviting makeover, its design ethos, and why now is the time to remake this classic (again).
Little about Possessors' formula will surprise Metroidvania enthusiasts, but Heart Machine has nonetheless notched another entertaining single-player action game under its belt.
Ahead of Dragon Quest VII Reimagined’s launch next year, and to prepare your palette for our cover story on that game, we’ve put together a retrospective look at the mainline Dragon Quest series, as told partly by the man who started it all.
Modders hit the ground running to rebuild the extensive options that were available for the original Mass Effect trilogy, including the return of console commands.
From an expensive monthly fee to a lack of direction with the base story, Elder Scrolls Online was a mess at launch. Since then, however, it's transformed into something better, something that we talked about with the game's creative director.