Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Colossal Cave isn’t for everyone, but it’s like a slow and meticulously designed theme park ride, all built around an old text adventure game, making for a fascinating experience.
When The Cosmic Shake is at its best, it sounds, looks, and plays like the kind of game I would have begged my parents to buy me growing up. But when it falters, it’s boring.