We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
With action-focused combat, open-world technology, and a renewed focus on characters and storytelling, Square Enix is hoping to reclaim its position at the forefront of the RPG genre.
Game director and script writer Neil Druckmann gave updates on the films in a recent interview, and it looks like audiences will need to exercise patience.
Editors Kyle Hilliard and Jeff Cork take the Arwing out for a ride and show off a variety of the game's planets and other vehicles – including an old-school favorite.