This 2D action roguelike encapsulates the main critique of Swery and Suda51’s works: an abundance of surreal humor and style, but severely lacking in polished substance.
This 2D action roguelike encapsulates the main critique of Swery and Suda51’s works: an abundance of surreal humor and style, but severely lacking in polished substance.
The Game Informer crew chats with artist Zander Cannon about creating the last 16 (!) years of illustrations that accompany our annual April Fools' tradition.