We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
A showrunner for the upcoming Star Trek TV series has been selected, and he has roots in past Star Trek TV shows, and shows like Pushing Daisies and Hannibal.
Developer Butterscotch Shenanigans has constructed a twist on the familiar crafting experience, and the added story, combat, and progressions systems may be enough to draw in genre skeptics.
Developer Butterscotch Shenanigans has constructed a twist on the familiar crafting experience, and the added story, combat, and progressions systems may be enough to draw in genre skeptics.
Developer Butterscotch Shenanigans has constructed a twist on the familiar crafting experience, and the added story, combat, and progressions systems may be enough to draw in genre skeptics.