We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
TT Games’ Jonathan Smith spoke to us about the company’s open-ended Early Access title, and why some call the Indiana Jones sequel “The connoisseur’s choice.”
You know how this works, you take a video game property, combine it
with cosplay and parkour, then maybe add some computer effects, and you
have a YouTube video.