Taking cues from the likes of Hollow Knight and Ori, this punishing platforming and exploration game is well worth your time if you're up for a big challenge.
Taking cues from the likes of Hollow Knight and Ori, this punishing platforming and exploration game is well worth your time if you're up for a big challenge.
Taking cues from the likes of Hollow Knight and Ori, this punishing platforming and exploration game is well worth your time if you're up for a big challenge.
Like the blood and guts that fuse to create the unholy monsters that fill its action-heavy moments, that story and combat come together to deliver a catharsis of destruction I was delighted to be part of.
We caught up with Metaphor: ReFantazio director Katsura Hashino more than a year following his latest hit to further explore the themes of the sweeping adventure, discuss his involvement with Persona, and learn more about what’s next.
Sony wasn't ready to offer a release date, but it did confirm that a photo mode is on the way for God of War during a live stream counting down to the game's release.
Art Director Jacinda Chew walks us through the process of making a familiar yet unique iteration of Spider-Man's iconic costume, and the undertaking of making it animate fluidly.