We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
Check out video of our trip to New Caledonia, where we learned more about the fascinating game called Tchia, which is inspired by this distant but beautiful locale.
We spoke extensively (and without spoilers) to Eric Williams, who has been working on God of War since the first game, but Ragnarök is his first time in the director chair.
Dueling content director hosts, Brian Shea and Kyle Hilliard, take a look at Sonic Frontiers in the latest episode of New Gameplay Today and discuss why it's Sonic's best effort in years.
A Little to the Left may have left me scratching my head in confusion at times, but more often, it left me pleased and content with the neatly arranged spaces I created.
The latest trailer for Pokémon Scarlet and Violet revealed new forms of Donphan, the first Tera Raid Battle, and a special Pikachu only available at the game's launch.
Scorn is an abstract game that is difficult to decipher. We spoke with the developer, Ebb Software, to try and get some more insight into the bizarre experience.