We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
In an attempt to widen the audience beyond just Final Fantasy fans, Square Enix opens up about both Final Fantasy VII: The First Soldier and Ever Crisis.
Id Software gives us a deeper look at Doom Eternal's The Ancient Gods: Part Two DLC, which is the billed as the final journey for the famed demon killer.
Over 50 employees have been impacted by layoffs in Activision Blizzard's esports division, with the company being "less dependent" on live event opportunities.
Mundaun has some rough edges, but an effective art style wrapped around solid frights and an intriguing mystery make for a respectable, if flawed, horror experience.