We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
The new control scheme for the Switch 2 remake of The Legend of Zelda: Ocarina of Time helps make it feel new, but you can improve it even further if you own a Switch 2 Pro Controller.
We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
I traveled 1,304 miles to get to Minneapolis before I started my internship at Game Informer, but my journey to where I am now has been much longer than that. At 26 years of age, I might be a little old for an intern.
Between a number of major esports events coming to a head, the fighting game scene having events across the world, and some good ol' Rocket League, there should be more than enough to keep you busy this weekend.
Congratulations: You've successfully made it to another weekend! If you're anything like the G.I. staff, that means rewarding yourself with 48 hours of decadent, game-playing laziness! Or yardwork. One of the two.
Far: Lone Sails stands in the difficult-to-define genre of games like Inside, but sets itself apart in a big way with a lumbering, upgradable vehicle that carries you through a desolate world.
Sony Santa Monica's Matt Sophos and Richard Gaubert talk about their work on Lost Planet 3, why writing for Kratos is so hard, and drop hints about the series' future.