I hope you like creepy Annapurna games about protagonists with fuzzy memories exploring a weird place because we have two of them. Or you can play some soccer.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
This Switch 2 remake is a joyful, updated reminder of why the 1997 game is, in fact, very good and fun, but it also casts a spotlight on the fact that we are long overdue for something – frankly, anything – new from Fox McCloud and team.
Halo Studios stated and then retracted a statement that local split-screen would require two PlayStation Plus accounts, but you still do need two PlayStation accounts.
We talk to some of the creative leads behind The Blood of Dawnwalker about how their experience working on The Witcher affected the opening of Rebel Wolves.
Despite its fantastic core battle system, poor game direction and an overbearing free-to-play structure keep Pokémon Champions from reaching its full potential.
Despite the successes of The Adventures of Elliot: The Millennium Tales, I can’t help but feel it’s a game that doesn’t make full use of its time-travel potential, both in its overworld and in its story.