This 2D action roguelike encapsulates the main critique of Swery and Suda51’s works: an abundance of surreal humor and style, but severely lacking in polished substance.
This 2D action roguelike encapsulates the main critique of Swery and Suda51’s works: an abundance of surreal humor and style, but severely lacking in polished substance.
It's been three years since Kingdom Hearts IV was announced, and Square Enix has now provided a new look at the highly anticipated fourth numbered entry.
With the Shield Saw and other great additions, id Software gives us something we didn’t know we wanted, proving once again that this legendary series can still evolve in ways we haven’t even dreamed of.
FBC: Firebreak is weird, both aesthetically in-game and as a product, but after playing, my hesitation at this weirdness has been replaced by enthusiasm.
We visited the set of The Last of Us season two to watch the filming of a scene from Episode Five and learned about the nuance, dedication, and patience that goes into creating a show.