It's a big week, so we're breaking down the 007 First Light cover story, Resident Evil Requiem hands-on, and Code Vein II review with the help of Giant Bomb's Jan Ochoa.
We spoke with the developers behind Judas, Onimusha: Way of the Sword, Clockwork Revolution, Control Resonant, and many more for exclusive insight into some of our most anticipated upcoming games.
Cairn is more than a remarkably gripping mountain-climbing game. It's also a deeply affecting narrative of anguish, loss, and the steep cost of obsession.
Taking cues from the likes of Hollow Knight and Ori, this punishing platforming and exploration game is well worth your time if you're up for a big challenge.
If you subscribe to the computer, tablet, or mobile edition of Game Informer magazine, you can now learn all about Call of Duty: Black Ops 4 and its approach to the battle royale genre.
Sucker Punch Productions is hard at work on Ghost of Tsushima, but that doesn't mean we can't remember the studio's work on Sly Cooper with a pricey statue.
Join us for an in-depth look at Treyarch's take on battle royale. We went hands on for hours with the bold new game mode that's poised to shake up a genre.
Spider-Man is not out yet and we know you don't want spoilers, so we have prepared this feature to show you some new Spider-Man things, while, technically, not really showing you anything.