It's a big week, so we're breaking down the 007 First Light cover story, Resident Evil Requiem hands-on, and Code Vein II review with the help of Giant Bomb's Jan Ochoa.
We spoke with the developers behind Judas, Onimusha: Way of the Sword, Clockwork Revolution, Control Resonant, and many more for exclusive insight into some of our most anticipated upcoming games.
Cairn is more than a remarkably gripping mountain-climbing game. It's also a deeply affecting narrative of anguish, loss, and the steep cost of obsession.
Jurassic World Alive's new updates introduce fresh ideas into the real-world monster collecting genre, but the game still needs a little more to truly captivate.
After years of pleading with, cursing at, and plotting the demise of the old gameinformer.com, our new site is finally here! Let’s give the old one a proper sendoff, shall we?
Watch or listen to us talk about seeing more of the Spyro remaster, playing Octopath Traveler, and interview Noclip's Danny O'Dwyer about his big Bethesda documentary.