We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
The new control scheme for the Switch 2 remake of The Legend of Zelda: Ocarina of Time helps make it feel new, but you can improve it even further if you own a Switch 2 Pro Controller.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
Far: Lone Sails stands in the difficult-to-define genre of games like Inside, but sets itself apart in a big way with a lumbering, upgradable vehicle that carries you through a desolate world.
Sony Santa Monica's Matt Sophos and Richard Gaubert talk about their work on Lost Planet 3, why writing for Kratos is so hard, and drop hints about the series' future.