We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
The studio is doubling its efforts to eliminate bugs and smooth out longstanding gameplay issues. Plus, you get to pal around with the bad guys for once.
We calculate the chances that we'll be annihilated by subterranean lizardmen and various types of zombies. (Excuse me, "freakers," "clickers," and "walkers.")
The opportunity to explore expansive freeform worlds remained a major trend at this year’s show. Check out some of the coolest open playspaces we saw over the course of the week.