Subscribe today to read 12 pages of details about Square Enix's second crack at remaking Dragon Quest VII as well as various other features about upcoming games and more.
We interviewed the general manager of Marvel Games for insight into several of the big projects the team has been working to bring to life, and where the games division is headed next.
Subscribe today to read 12 pages of details about Square Enix's second crack at remaking Dragon Quest VII as well as various other features about upcoming games and more.
We went hands-on with Dragon Quest VII Reimagined in Square Enix’s Tokyo offices to learn about this inviting makeover, its design ethos, and why now is the time to remake this classic (again).
Getting excellent versions of these games in one cohesive package is great, but the true highlight is the in-depth interactive documentary and all the fun relics that exist therein.
Where Legends: Z-A experiments with the Pokémon formula, it succeeds in delivering a novel experience that will hopefully encourage Game Freak to continue challenging what Pokémon games can be in the future.
Ahead of Dragon Quest VII Reimagined’s launch next year, and to prepare your palette for our cover story on that game, we’ve put together a retrospective look at the mainline Dragon Quest series, as told partly by the man who started it all.
Rune Factory 5 is one of the better entries in the series, but some technical issues alongside poorly designed combat and upgrade systems dilute the experience.
This week on All Things Nintendo, Breath of the Wild's sequel may have been hit with a delay, but as we find out in this episode, that is far from out of the ordinary for this beloved franchise.
The Game Informer crew chats with artist Zander Cannon about creating the last 16 (!) years of illustrations that accompany our annual April Fools' tradition.