We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
Join the crew as they dive into People Can Fly's exciting new shooter, along with the Anthem news out of Bioware and fun additions to the thriving metropolis of GI Town.
With various weapons, mobility enhancements, and a sprawling series of connected maps, Kunai appears to have all the right components, but they aren’t assembled into a cohesive whole.
People Can Fly’s latest title is an ambitious loot-driven shooter and RPG hybrid. We visited their Warsaw studio to learn more about the project and the people who are developing it.