Little about Possessors' formula will surprise Metroidvania enthusiasts, but Heart Machine has nonetheless notched another entertaining single-player action game under its belt.
We went hands-on with Dragon Quest VII Reimagined in Square Enix’s Tokyo offices to learn about this inviting makeover, its design ethos, and why now is the time to remake this classic (again).
Little about Possessors' formula will surprise Metroidvania enthusiasts, but Heart Machine has nonetheless notched another entertaining single-player action game under its belt.
Ahead of Dragon Quest VII Reimagined’s launch next year, and to prepare your palette for our cover story on that game, we’ve put together a retrospective look at the mainline Dragon Quest series, as told partly by the man who started it all.
Employees at developer Sledgehammer Games reportedly hope its new owners – Xbox – don't judge the studio too harshly for the game given its reception amongst critics and fans.
The company previously planned to release 12 live service games by March 2026 after acquiring Destiny 2 maker Bungie last year to spearhead its games-as-a-service efforts.
With Marvel's Spider-Man 2 selling 5 million in 11 days, it's one of the fastest-selling games released this year, surpassing others like Super Mario Bros. Wonder on Switch.
While the character could be someone we know, their outfit suggests it might be someone new, despite connections to the previous four Mass Effect games.
Always in Mind comes from a new team called Inevitable Studios created by Cord Smith, who has worked at Compulsion Games, Square Enix, Sega, and Ubisoft.