We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
The new control scheme for the Switch 2 remake of The Legend of Zelda: Ocarina of Time helps make it feel new, but you can improve it even further if you own a Switch 2 Pro Controller.
We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
Senior animator Lucas Walker talks about why The Fractured But Whole
was so challenging to animate and how close Stick of Truth actually emulated the show’s aesthetic.
Watch us discuss why we're so impressed by Battlefield 1 and why Mafia III will be talked about for years, then learn whether there's a future for The Order: 1886.
In issue 283, we asked readers to share the nerdiest video game conversation they've ever had. Now it's your turn to get in on the self-deprecating revelry.