The famed composer behind Journey, Sword of the Sea, and The Banner Saga reveals he'd been working on the canceled Mass Effect's soundtrack in the wake of BioWare's closure.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
Backed up by a fun campaign, thrilling multiplayer, and loads of new modes and content, Modern Warfare 4 serves as a solid sendoff for the rebooted subseries.
Tenebris Somnia's effective blend of classic adventure game design and live-action filmmaking results in a captivating, spooky, and well-crafted adventure.
After coming away disappointed with the Chapter 4 Gamescom demo in August, this new Final Fantasy VII Revelation demo, set during Chapter 1, gave me exactly what I was looking for.
We also discuss how the longtime artist and director's collaboration with Sonic Team head Takashi Iizuka has evolved as well as the new iam8bit Sonic art gallery.
We've played roughly 15 hours of Valor Mortis, the first-person Soulslike from the team behind the Ghostrunner series, and though we're enjoying most of it a lot, its difficulty balance feels out of tune.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
Building on the already-great remake of the first game, Trails in the Sky 2nd Chapter masterfully updates the gameplay and timeless story, adding up to what is now the Trails series’ defining entry, and one of the best RPGs of the year.