We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
The survival game from developer Pocketpair launched into Early Access last week on PC and Xbox and has sold millions, broke records, and dominated internet discourse for various reasons.
Skull and Bones impresses with the breadth of its world, opportunities for illicit trade, and explosive naval battles, but several features wear thin over time.