Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
Jurassic World Alive's new updates introduce fresh ideas into the real-world monster collecting genre, but the game still needs a little more to truly captivate.
After years of pleading with, cursing at, and plotting the demise of the old gameinformer.com, our new site is finally here! Let’s give the old one a proper sendoff, shall we?