It's a big week, so we're breaking down the 007 First Light cover story, Resident Evil Requiem hands-on, and Code Vein II review with the help of Giant Bomb's Jan Ochoa.
We spoke with the developers behind Judas, Onimusha: Way of the Sword, Clockwork Revolution, Control Resonant, and many more for exclusive insight into some of our most anticipated upcoming games.
Cairn is more than a remarkably gripping mountain-climbing game. It's also a deeply affecting narrative of anguish, loss, and the steep cost of obsession.
I traveled 1,304 miles to get to Minneapolis before I started my internship at Game Informer, but my journey to where I am now has been much longer than that. At 26 years of age, I might be a little old for an intern.
Between a number of major esports events coming to a head, the fighting game scene having events across the world, and some good ol' Rocket League, there should be more than enough to keep you busy this weekend.
Congratulations: You've successfully made it to another weekend! If you're anything like the G.I. staff, that means rewarding yourself with 48 hours of decadent, game-playing laziness! Or yardwork. One of the two.
Far: Lone Sails stands in the difficult-to-define genre of games like Inside, but sets itself apart in a big way with a lumbering, upgradable vehicle that carries you through a desolate world.
Sony Santa Monica's Matt Sophos and Richard Gaubert talk about their work on Lost Planet 3, why writing for Kratos is so hard, and drop hints about the series' future.