We spoke with Stardew Valley creator Eric Barone about the game’s 10-year anniversary, the difficult art of managing creativity and unexpected celebrity, and how Haunted Chocolatier – though still far from release – fits into his plans.
We spoke with Stardew Valley creator Eric Barone about the game’s 10-year anniversary, the difficult art of managing creativity and unexpected celebrity, and how Haunted Chocolatier – though still far from release – fits into his plans.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
The Sinking City 2 is a respectable scare fest boasting entertaining puzzle-solving. However, middling combat, flawed progression, and an underwhelming narrative hold it back from reaching the horrific heights of its more celebrated contemporaries.
The State of Play might have been over, but the Sony State of Play Japan held a slew of new updates and info on games arriving over the next year and beyond.
With a mishmash of awful storytelling and mechanics, this narrative-infused brawler plays like a game that was cancelled rather than released for purchase.
We share exclusive details from our trip to Blizzard, talk about From Software's new game, and learn what other game developers think of Red Dead Redemption II.
We’d recommend holding off on a purchase of the new first-person zombie survival experience; our first few hours were plagued by technical, gameplay, and progression issues.