We spoke with Stranger Things' Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
And that's a wrap! The Uncharted movie, despite the issues it faced, has officially wrapped filming and to celebrating, we're ogling Sully. Or, at least his outfit.
Watch Dogs: Legion's London is a big place filled with people to recruit and things to do. Here's a basic primer to make your first few hours as smooth as possible.
With the deluxe edition, Pikmin 3 lives up to its potential as a game to bring people together – even if it’s just to move tangerines and grapes around.
We sat down with Cameron Christian, Game Director of Marvel's Spider-Man: Miles Morales, to discuss what players can expect from the game's new combat and stealth mechanics when it launches on PlayStation 5.