We spoke with Stranger Things' Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
It doesn’t reinvent the genre, but Sackboy: A Big Adventure is a wonderful platformer that takes what’s come before, sprinkles in its trademark aesthetic, and shakes things up enough to feel fresh and exciting.
Watch Jeff Cork, Marcus Stewart, and Alex Van Aken play Teardown, a new Steam Early Access game that features a simulated and fully destructible voxel world.