Though not every part lives up to the high bar set by its main gameplay, Australia Did It is ultimately defined by its creative combination mechanics, improvisational gameplay, and outstanding turn-based defense system.
Though not every part lives up to the high bar set by its main gameplay, Australia Did It is ultimately defined by its creative combination mechanics, improvisational gameplay, and outstanding turn-based defense system.
This holiday season, we’ll be cozying up on the couch to game with our loved ones. These are our favorite family-based games, complete with recommended player counts and age ranges.
Gerry Pugliese is a fan of Mass Effect, but he didn't like the way Mass Effect 3 played out. In response, he put together a 539-page document detailing the changes and additions he would have made to the game.
In lieu of short trailers, PopCap has opted for long-form gameplay videos
showcasing specific game modes in Plants vs. Zombies: Garden Warfare. The latest showcases more than 10
minutes of the game's co-op mode.
There is a lot of excitement surrounding Titanfall so even the smallest details about the game, like its ESRB rating descriptors, are worth taking a look at.
Airtight Games, the developer behind Quantum Conundrum and home to Kim
Swift, lead designer on the original Portal, has announced a release
date for its Ouya exclusive rhythm combat game, Soul Fjord.
On this week's episode of Replay, the Game Informer gang has a hard time identifying cats and dogs in CyberConnect2's PlayStation title, Tail Concerto.
Technology has come a long way since the original Sony PlayStation.
Find out how the PlayStation 4 compares to past consoles in this
interesting video deconstruction of the system.
Killzone: Shadow Fall was one of the best looking new games for the
PlayStation 4, but if you've been playing this shooter since it's launch
last November, you're probably ready for some new maps.
Nidhogg doesn’t look like it belongs in the fighting genre, but it hits the same
competitive beats of a typical fighter, but from a different
direction and set of rules.
Last April, Disney closed down the LucasArts game studio, and it
looks like Disney is finally giving up on the developer's last big
project by not renewing the Star Wars 1313 trademark.