It's a big week, so we're breaking down the 007 First Light cover story, Resident Evil Requiem hands-on, and Code Vein II review with the help of Giant Bomb's Jan Ochoa.
We spoke with the developers behind Judas, Onimusha: Way of the Sword, Clockwork Revolution, Control Resonant, and many more for exclusive insight into some of our most anticipated upcoming games.
Cairn is more than a remarkably gripping mountain-climbing game. It's also a deeply affecting narrative of anguish, loss, and the steep cost of obsession.
Remember when a Dark Souls character was photoshopped into Borderlands 3 or when a cryptic website tried to force Bethesda to announce Fallout details? Lies!
This year marks the 10-year anniversary of Dead Space and we spoke with Michael Condrey, the game's co-director, about making the space-horror experience.
Fallout 76 is easy game to lose yourself in, as meaningful discoveries are everywhere. But those moments are often destroyed by glitches, crashes, and technical issues.