Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Madden NFL 27 can offer up unforgettable moments through gameplay, but when it comes to being the coach/GM of a team or its superstar, it doesn’t fully deliver.
We played the opening segment of the upcoming sequel and spoke to developers at Creative Assembly to learn its goals for improving and expanding the experience.
The Final Fantasy VII Remake Trilogy director discusses what it means to bring Final Fantasy back to Nintendo with a remake of the entry to originally moved it away from the platform.