We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
Backed up by a fun campaign, thrilling multiplayer, and loads of new modes and content, Modern Warfare 4 serves as a solid sendoff for the rebooted subseries.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
After ten years of storytelling, Bungie wraps up its long-running storyline with an exhilarating and poignant concluding act and sets the stage for what's next.
GreedFall 2 aims to give players more insight into the world of the first game, and we spent an hour with it to understand the various changes it makes to the formula.
We spoke to some of the key designers behind the 2021 accailmed narrative adventure, Before Your Eyes, to chat about its new studio, Nice Dream and its debut project, Goodnight Universe.