This 2D action roguelike encapsulates the main critique of Swery and Suda51’s works: an abundance of surreal humor and style, but severely lacking in polished substance.
This 2D action roguelike encapsulates the main critique of Swery and Suda51’s works: an abundance of surreal humor and style, but severely lacking in polished substance.
Last week's State of Play had a lot to unpack. Thankfully, we got to interview game director Mathijs de Jonge and narrative director Benjamin McCaw for more information.