Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
Far: Lone Sails stands in the difficult-to-define genre of games like Inside, but sets itself apart in a big way with a lumbering, upgradable vehicle that carries you through a desolate world.
Sony Santa Monica's Matt Sophos and Richard Gaubert talk about their work on Lost Planet 3, why writing for Kratos is so hard, and drop hints about the series' future.