Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Madden NFL 27 can offer up unforgettable moments through gameplay, but when it comes to being the coach/GM of a team or its superstar, it doesn’t fully deliver.
Watch or listen to us talk about Final Fantasy VII's Remake, the new PvP Resident Evil game, and talk to Infinity Ward developers about leaving Respawn.
This remake beautifully captures the essence of the Game Boy original while adding some quality-of-life upgrades to bring it up to contemporary standards.
A recent gameplay demo showed how players can "like" other users' objects in Death Stranding ... but what do those likes do? According to creator Hideo Kojima, giving and receiving likes are their own rewards.
Much like Bethesda’s early Elder Scrolls titles and CD Projekt Red’s first Witcher game, GreedFall feels like it’s the beginning of something great, but it just isn’t quite there.
Learn about the latest announcements about the upcoming RPG – including a feature that transforms the combat into a more traditional, turn-based system.